Is there any plans to add soft body support? Something for cloth simulation and the like? The documentation links to roft but that hasn’t been updated since 2013 and doesn’t compile on rust. (Perhaps that link should be removed).
Soft bodies will be added at some point but they are not a priority right now. First, I want a complete support for dynamic and kinematic rigid bodies and all major types of joint (including joints with motors and limits).
Roft was just a proof-of-concept and is abandoned. Also, it used OpenCL, but GPU support on nphysics is postponed until the GPU programming environment in Rust gets better.