Welcome to the official nphysics, ncollide, and nalgebra forum
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Uncategorized
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(1)
Testbed and specs.rs, how to influence physics world?
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nphysics
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(3)
Questions / remarks around computation efficiency
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nalgebra
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(1)
Best way to create compound shapes from concave polygons
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ncollide
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(3)
Possible to override the effects of collisions?
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nphysics
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(3)
Lie algebra se3
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nalgebra
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(7)
Trouble Figuring out BVT & RayIntersectionCostFn
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ncollide
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(7)
Overloading of operations for transformations (rotation and translation)?
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nalgebra
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(4)
Naming of the `Isometry` type?
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nalgebra
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(3)
Camera projections issues
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nalgebra
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(3)
Game prototype with nphysics 0.8
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nphysics
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(3)
Inverse of Dynamic Matrix
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nalgebra
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(4)
Patreon plugin for Discourse
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Site Feedback
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(4)
Efficient ways of computing a centered gradient?
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nalgebra
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(4)
How to vectorize a matrix?
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nalgebra
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(4)
Nalgebra FFI guide?
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nalgebra
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(3)
Specify rotation order in from_euler_angle(r, p, y) method
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nalgebra
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(2)
Initializing a dynamically sized Matrix randomly
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nalgebra
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(2)
Performance comparison with ndarray
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nalgebra
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(2)
Projecting a UnitQuaternion on a 2D plane
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nalgebra
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(8)
Using ncollide in less stateful ways
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ncollide
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(5)
Using nalgebra in generics
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nalgebra
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(4)
Get a unique element of a constant matrix
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nalgebra
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(3)
Building a new DVector from two DVectors?
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nalgebra
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(1)
Nphysics+specs: CollisionWorld doesn't implement Send
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ncollide
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(3)
Is the new algebra architecture is available?
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nalgebra
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(2)
Determinant of a square diagonal matrix
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nalgebra
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(1)
Normal values for `dt` in `World::step`
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Uncategorized
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(3)
Making Terrain Geometry Faster
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nphysics
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(3)
Detect if a rigid body is "on the ground"
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nphysics
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(2)
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