I need to get the inverse of a matrix but I don’t know the dimensions of it at compile time. The only thing I do know is that it will be a square matrix and will have a non-zero determinate.
inverse work on stack allocated matrices like
Matrix4, but they don’t seem to be implemented for dynamically allocated types like
MatrixVec. Is there something I’m missing? Like a trait I need to import or maybe I’m using the wrong type? Any help would be greatly appreciated.