Face culling and dot product
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|
2
|
551
|
October 25, 2020
|
Ncollide2d/3d polymorphism
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|
1
|
452
|
October 12, 2020
|
Blindly following a 3D engine tutorial: MVP matrix
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7
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1151
|
October 12, 2020
|
Transparency in kiss3d
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|
0
|
367
|
October 7, 2020
|
[noobquestion] Distance between two points
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4
|
911
|
October 5, 2020
|
Nphysics for plate tectonic simulation?
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|
0
|
418
|
September 22, 2020
|
Collision for 2d voxel game
|
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4
|
577
|
September 20, 2020
|
Compiler errors when upgrading to 0.22
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|
5
|
626
|
September 15, 2020
|
Help setting up matrix as member data in struct
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2
|
448
|
September 3, 2020
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Unity3D + Unreal Engine Map Exports
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|
0
|
414
|
September 2, 2020
|
Game prototype with nphysics 0.8
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|
4
|
1069
|
August 25, 2020
|
One way collisions in 2D, is it possible
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|
0
|
399
|
July 31, 2020
|
Making my function more generic
|
|
2
|
704
|
July 22, 2020
|
Ncollide3d documentation url on crates.io is not found 404
|
|
0
|
301
|
July 6, 2020
|
Simd matrix x vector multiplication
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|
2
|
583
|
June 27, 2020
|
Vector3 doesn't appear as a type
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|
3
|
894
|
June 26, 2020
|
Create ForceGenerator and add to ForceGeneratorSet
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|
2
|
529
|
June 11, 2020
|
DMatrix constructors new_random() and identity() fail to infer type
|
|
1
|
505
|
June 8, 2020
|
Question about generic programming
|
|
2
|
824
|
June 4, 2020
|
Create new dynamic matrix from column slice
|
|
2
|
533
|
June 1, 2020
|
Let X = &X.clone(); ^ value borrowed here after move
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|
1
|
855
|
May 29, 2020
|
Matrix Implement Alga Traits
|
|
2
|
639
|
May 5, 2020
|
Slice a Matrix into a Vector
|
|
4
|
2051
|
May 1, 2020
|
How to use RevoluteConstraint?
|
|
10
|
836
|
May 1, 2020
|
Calculate Eigenvectors
|
|
2
|
465
|
April 27, 2020
|
Draw a line to an object in kiss3d
|
|
2
|
591
|
April 14, 2020
|
Construct an Affine3 transformation
|
|
0
|
423
|
April 12, 2020
|
Nphysics2d - "apply force at point" does not rotate the rigid_body
|
|
2
|
735
|
April 11, 2020
|
Alga / genericity issue
|
|
1
|
515
|
April 11, 2020
|
Quick and easy rotation of Vector2?
|
|
3
|
968
|
April 11, 2020
|