[Solved] Compute the center of a circle given 2 points and radius
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0
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197
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July 22, 2019
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New Matrix decomposition methods
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5
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308
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June 24, 2019
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Does friction work with balls on a plane?
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4
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414
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June 23, 2019
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Collider vs static RigidBody
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2
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310
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June 22, 2019
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Getting an Array from Matrix4
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5
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388
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June 21, 2019
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Hanging on getting eigenvalues
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0
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240
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June 19, 2019
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Array broadcasting support
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2
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257
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June 17, 2019
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More swizzling types?
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1
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265
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June 16, 2019
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How to update a cell in a matrix
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4
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364
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June 10, 2019
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Generic function that transforms matrix
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1
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282
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June 5, 2019
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When compiled to WASM, is the physics engine deterministic?
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0
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342
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May 28, 2019
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Is it possible to get a collision normal?
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1
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299
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May 25, 2019
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An example code Rectangle and Line segment Intersection in ncollide2d
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2
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281
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May 10, 2019
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How do you write Proptest Strategies for fixed size vectors?
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2
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279
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May 7, 2019
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How do you get the translation/rotation part of a matrix?
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2
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457
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May 4, 2019
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How to perform repeated multiplications with DMatrix
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2
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247
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May 3, 2019
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Generic Function that multiplies Matricies
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1
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271
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May 3, 2019
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Trouble figuring out 'CartesianConstraint'
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1
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186
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April 24, 2019
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Trait for generic transformation type?
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3
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247
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April 23, 2019
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Calculating roots, companion matrix
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1
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185
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April 23, 2019
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Passing Matrix slice to function
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5
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739
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April 9, 2019
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Reversed-Z and infinite zFar in projections
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3
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555
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April 2, 2019
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Help modelling sensors
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9
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345
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March 29, 2019
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Any way to get, and store, a `ColliderDesc`
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1
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248
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March 29, 2019
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Setting, and reporting, angles of travel
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1
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220
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March 27, 2019
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Getting direction vectors for an isometry
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6
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557
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March 25, 2019
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Using nalgebra in generics
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5
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1944
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March 25, 2019
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Can't get contact events from `CollisionWorld`
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3
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370
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March 16, 2019
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How do I get a `CollisionObjectHandle` when adding to a `CollisionWorld`?
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3
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206
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March 14, 2019
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Return type Matrix3 from function
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3
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227
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March 14, 2019
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